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Intern Engineer - Game Engine System

huaweicanadaEdmonton, CA
Supplied by Jessie's Underground

Posted 4 days ago

Job Description

<p><strong><span style="font-size:1.2em"><span style="color:#121317">Huawei Canada has an immediate Intern opening for an Engineer.</span></span></strong></p><p style="min-height: 1.7em;"></p><p><strong><span style="font-size:1.2em"><span style="color:#121317">About the team:</span></span></strong></p><p class="MsoNormal"><span style="font-size:1.1em"><span style="color:#121317">The Software-Hardware System Optimization Lab focuses on research and innovation in power efficiency and performance optimization for consumer devices. By leveraging the talents and capabilities of local academia and our team, we aim to build system-optimization capabilities for software and hardware across edge AI, multimedia, graphics, mobile gaming, and system software domains, thereby enhancing the user experience and performance competitiveness of Huawei's consumer device products.</span></span></p><p><strong><span style="font-size:1.2em"><span style="color:#121317"><br>About the job:</span></span></strong></p><ul><li><p><span style="font-size:1.1em"><span style="color:#121317">Design, develop, and maintain robust, high-quality plugins for Unreal Engine using C++ to extend core engine functionalities.</span></span></p></li><li><p><span style="font-size:1.1em"><span style="color:#121317">Integrate external AI and Machine Learning libraries (e.g., CANN) into the engine, creating a seamless workflow for gameplay and character animation teams.</span></span></p></li><li><p><span style="font-size:1.1em"><span style="color:#121317">Integrate and maintain a wide range of third-party SDKs, including video, audio, networking, and analytics, ensuring stability and performance.</span></span></p></li><li><p><span style="font-size:1.1em"><span style="color:#121317">Contribute to the extension and optimization of Unreal Engine's core systems to meet the unique demands of our projects.</span></span></p></li><li><p><span style="font-size:1.1em"><span style="color:#121317">Develop tools and editor extensions within Unreal Editor to streamline workflows and enhance the productivity of designers, artists, and other engineers.</span></span></p></li><li><p><span style="font-size:1.1em"><span style="color:#121317">Diagnose and resolve complex, system-level bugs and performance bottlenecks, from low-level engine code to high-level integrations.</span></span></p></li><li><p><span style="font-size:1.1em"><span style="color:#121317">Provide expert-level technical support and documentation for the engine, plugins, and integrated systems to our game development teams.</span></span></p></li></ul>
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